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Download Dynamic Bone V1.1.7 for Free and Make Your Character's Hair, Cloth, Breasts or Any Part Move Naturally


Dynamic Bone V1.1.7 Download: A Complete Guide




Have you ever wanted to make your character's hair, cloth, breasts or any part move realistically in your game? If so, you might have heard of Dynamic Bone, a popular asset that applies physics to character's bones or joints.




Dynamic Bone V1.1.7 Download



Dynamic Bone is a paid asset that costs $20 on the Unity Asset Store, but you can also download it for free from various sources online.


In this article, we will show you everything you need to know about Dynamic Bone V1. 1.1.7, the latest version of the asset as of June 2023. We will cover the following topics:


  • Features of Dynamic Bone V1.1.7



  • How to download Dynamic Bone V1.1.7 for free



  • How to install and use Dynamic Bone V1.1.7 in your project



  • Alternatives to Dynamic Bone V1.1.7



  • Conclusion and FAQs



By the end of this article, you will be able to create realistic character animation with Dynamic Bone V1.1.7 in your game.


Features of Dynamic Bone V1.1.7




Dynamic Bone is a powerful and easy-to-use asset that applies physics to character's bones or joints. It can be used for various purposes, such as making hair, cloth, breasts, tails, ears, or any part of your character move naturally.


Dynamic Bone V1.1.7 is the latest version of the asset that has been updated with bug fixes and improvements. Some of the main features of Dynamic Bone V1.1.7 are:


Easy to setup




One of the best things about Dynamic Bone is that it requires no programming at all. You can simply add the Dynamic Bone component to any bone or joint in your character and adjust the parameters in the inspector.


You can also use colliders and forces to interact with your character's bones or joints, such as grabbing, pulling, or blowing them.


Fast and stable physics simulation




Dynamic Bone uses a fast and stable physics simulation algorithm that can handle complex bone structures and large numbers of bones or joints.


Dynamic Bone also supports damping, elasticity, inertia, stiffness, gravity, and radius for each bone or joint, giving you full control over how they behave.


Works with Mecanim and legacy animation




Dynamic Bone supports all versions of Unity and different animation systems, such as Mecanim and legacy animation.


You can use Dynamic Bone with any character model and any animation clip, whether it is humanoid or generic.


Mobile friendly




Dynamic Bone is optimized for mobile devices, such as Android and iOS.


You can adjust the quality and performance of Dynamic Bone by changing the update rate and smoothness parameters.